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Patch 7.2 In Effect

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Uchiha1sasukee
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Post  Moist Giraffe Fri Oct 29, 2010 11:59 pm

Hey so in this patch it was mainly for balancing but we also added

2 Bog raider spawns 50+
1 Undead Gladiator Spawn 130+~

~Balancing~
Barbarians exori gran hits 15% harder
Barbarians exana mort heals 30% more

Giant Ox's have less armor and health

~New spells~ Lvl 100+
Voodoomaster:
Exori flam meg

Wizards:
Exori mort meg
Exori vis meg
Exori frigo meg
Exori terra meg

New deco items:
These monsters now drop special deco items
Giant Ox
Forsaken one
Blacksmith

Enjoy the patch guys!
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Post  Prest Sat Oct 30, 2010 12:02 am

time to go for some ox! Very Happy

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Post  Vizzargast Sat Oct 30, 2010 12:26 am

I would just like to point out that 'mort' is suppose to be a voodoomaster spell, not a wizard spell. That being said, was 'exori mort meg' suppose to be for the voodoomaster?
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Post  Moist Giraffe Sat Oct 30, 2010 12:40 am

Already fixed but ty Very Happy
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Post  Santi Sat Oct 30, 2010 12:52 am

Nice Moist.
Cant wait till the next patch with puppetmaster comes haha.

Moist Giraffe wrote:Already fixed but ty Very Happy

I actually believe "Mort spells" shud be for both mage vocations
As in RL tibia it is. They got flam and vis, we got tera and frigo and we share mort.
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Post  Assbear Sat Oct 30, 2010 6:07 am

Santi wrote:Nice Moist.
Cant wait till the next patch with puppetmaster comes haha.

Moist Giraffe wrote:Already fixed but ty Very Happy

I actually believe "Mort spells" shud be for both mage vocations
As in RL tibia it is. They got flam and vis, we got tera and frigo and we share mort.

Just that on here we don't have frigo or tera. We have only flam and mort, you guys have frigo, vis and tera (?), so there's no need to share an element, or even exclude it from our spell list and only add it to yours ('cause that's what it says up there)

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Post  Dweh Sat Oct 30, 2010 7:22 am

Why would you increase the damage of exori gran?
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Post  Uchiha1sasukee Sat Oct 30, 2010 8:05 am

exori gran is already strong and make it stronger? Mad

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Post  Kastrullen Sat Oct 30, 2010 8:29 am

Uchiha1sasukee wrote:exori gran is already strong and make it stronger? Mad

It have recently been nerefed. example before aizle hit as much as a lvl 100 did with exori gran. So its more lvl depended also.
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Post  Aizle Sat Oct 30, 2010 10:51 am

Uchiha1sasukee wrote:exori gran is already strong and make it stronger? Mad

it was balanced before to make it more average, and then it was nerfed a bit cos the dmg was skill + weapon dependant, so a lvl 70 could do the same dmg as me at 230 if he afk trained and had a t5-6 weapon. (i tested it a lot on lower lvls, we gran swapped, checkin avg+max, and half the time i ended up losing in dmg to some 1 with better skills, but was only lvl 100.. Surprised)

so it was swapped to 50% lvl, 35% weapon, 15% skills (or something similar to that, moist will corret me if im wrong Wink )
but in doing so, its damage went down like 150 damage, as buffs etc only add like 20 dmg to it now XD

but cos of the change, it went from 750-850 down to 650-750 dmg - but now, with a 15% buff, itll do like 700-800 non buffed, 720-830~ buffed
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Post  Zeldax Sat Oct 30, 2010 12:19 pm

Santi wrote:Nice Moist.
Cant wait till the next patch with puppetmaster comes haha.

Moist Giraffe wrote:Already fixed but ty Very Happy

I actually believe "Mort spells" shud be for both mage vocations
As in RL tibia it is. They got flam and vis, we got tera and frigo and we share mort.
No, Voodomaster should have these attacks, why?
Cuz they are support vocation not shooter vocation...
The should help the party, no deal damage....
Wizard have damage spells, Voodomasters have buff spells..

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Post  Kastrullen Sat Oct 30, 2010 1:31 pm

Zeldax wrote:
Santi wrote:Nice Moist.
Cant wait till the next patch with puppetmaster comes haha.

Moist Giraffe wrote:Already fixed but ty Very Happy

I actually believe "Mort spells" shud be for both mage vocations
As in RL tibia it is. They got flam and vis, we got tera and frigo and we share mort.
No, Voodomaster should have these attacks, why?
Cuz they are support vocation not shooter vocation...
The should help the party, no deal damage....
Wizard have damage spells, Voodomasters have buff spells..

well, ye voodoo master is a support class. Tho they still need some dmg?
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Post  shawnty Sun Oct 31, 2010 2:53 pm

zeldax so u mean we should remove all the vodoos spells, so they are 100% dependent on other players when leveling etc?

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Post  Vizzargast Sun Oct 31, 2010 7:10 pm

As far as the voodoomaster spells are concerned I think that 'exori flam gran' and 'exori mort gran' should be as far as they go. Yes we are a support class but we need to be able to do some damage for when people won't let us into a guild till a certain level is achieved. However, as a support class it is unnecessary for the voodoos to be able to do as much damage as wizards -- whom I think should get the 'meg' spells. Just my opinion though.

Also as a side note, as a lvl 126 voodoo I'm still being told that the spell 'exori mort meg' cannot be used by my vocation.
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