Voodoomasters
2 posters
Page 1 of 1
Voodoomasters
Okay, I've played voodoo for the time I've been here.
My thoughts about them before trying was,
A support that stands for the buffing/healing/whatever a support does.
The buffs, There are currently 4 different buffs.
Melee Fighting
Magic Level
Shielding
Hp Regeneration
I think that since we are able to sustain 4 buffs at once, We should have some choices, for example I've put together a list of 8 buffs, that I think would be better than the ones that are currently in use.
The 20 increase are rather high atleast for one sustained buff. I think that if you want to increase the melee compatibility of the party you should have to sustain more than one buff to do so, same with magic level, shielding and so on.
Well heres the list that I've made up for the buffs and that I would be very happy about seeing ingame
Physical Buff: 10 Weapon / 10 shielding
Caster buff: 10 Magic Level / 10 Shielding
Physical/Caster: 10 Weapon / 10 Magic Level
Health and Mana Regeneration: 20Hp/2 / 15Mp/2
Health Regeneration: 40Hp/2
Mana Regeneration: 30Mp/2
Heath/Physical: 20Hp/2 / 5 Weapon / 5 Shielding
Mana/Caster: 15Mp/2 / 5 Magic Level / 5 Shielding
I dont know if the mana will be to Op, But in that case it could be lowered considerably, Either to 20/10 or even 10/5
If the buffs get changed to something like this you will be able to get about the same stats you get now except for all of them, Lets say you wanted magic level,
In this case you would be able to get
My buffs. / Now
25 Magic Level / 20 Magic Level
15 Shielding / 20 Shielding
10 Weapon / 20 Weapon
And for the last buff whatever you feel like. / 40hp/2
This would make the Voodoo's have to specify themselves and their party for different situations.
And in the end would be both better and worse depending on how you use it in different situations.
It would also add the chance of 2 voodoo's getting invited to do something, Since there would be more buffs.
Also Voodoo's are supposed to be the support, And now in the upcomming patch we will get Sio, Which made me happy, But I would also like to see Mas res given to us. Maybe as a late game spell or a promotion spell.
I would also like to give some ideas of a Quest of some sort that I just thought of!
When I mentioned Mas res this popped up in my mind, "Spell quest" A quest that requires a party, takes some time and in the end awards the completors with a spell, Mas res for voodoo's case. I havnt cracked much on that but if you like it, I'll start crackin more.
Thats all, Dont be afraid to leave feedback
My thoughts about them before trying was,
A support that stands for the buffing/healing/whatever a support does.
The buffs, There are currently 4 different buffs.
Melee Fighting
Magic Level
Shielding
Hp Regeneration
I think that since we are able to sustain 4 buffs at once, We should have some choices, for example I've put together a list of 8 buffs, that I think would be better than the ones that are currently in use.
The 20 increase are rather high atleast for one sustained buff. I think that if you want to increase the melee compatibility of the party you should have to sustain more than one buff to do so, same with magic level, shielding and so on.
Well heres the list that I've made up for the buffs and that I would be very happy about seeing ingame
Physical Buff: 10 Weapon / 10 shielding
Caster buff: 10 Magic Level / 10 Shielding
Physical/Caster: 10 Weapon / 10 Magic Level
Health and Mana Regeneration: 20Hp/2 / 15Mp/2
Health Regeneration: 40Hp/2
Mana Regeneration: 30Mp/2
Heath/Physical: 20Hp/2 / 5 Weapon / 5 Shielding
Mana/Caster: 15Mp/2 / 5 Magic Level / 5 Shielding
I dont know if the mana will be to Op, But in that case it could be lowered considerably, Either to 20/10 or even 10/5
If the buffs get changed to something like this you will be able to get about the same stats you get now except for all of them, Lets say you wanted magic level,
In this case you would be able to get
My buffs. / Now
25 Magic Level / 20 Magic Level
15 Shielding / 20 Shielding
10 Weapon / 20 Weapon
And for the last buff whatever you feel like. / 40hp/2
This would make the Voodoo's have to specify themselves and their party for different situations.
And in the end would be both better and worse depending on how you use it in different situations.
It would also add the chance of 2 voodoo's getting invited to do something, Since there would be more buffs.
Also Voodoo's are supposed to be the support, And now in the upcomming patch we will get Sio, Which made me happy, But I would also like to see Mas res given to us. Maybe as a late game spell or a promotion spell.
I would also like to give some ideas of a Quest of some sort that I just thought of!
When I mentioned Mas res this popped up in my mind, "Spell quest" A quest that requires a party, takes some time and in the end awards the completors with a spell, Mas res for voodoo's case. I havnt cracked much on that but if you like it, I'll start crackin more.
Thats all, Dont be afraid to leave feedback
Last edited by Woxit on Mon Oct 04, 2010 7:59 pm; edited 5 times in total (Reason for editing : Typos)
Woxit- Posts : 23
Join date : 2010-10-04
Age : 32
Location : Sweden
.
i think voodoo's shud get a spell that only effects characters called Aizle, that gives +6000k hp/mana and 4000/4000 skills.
but yeah, good ideas, sounds like a prophet from L2
but yeah, good ideas, sounds like a prophet from L2
Aizle- Posts : 106
Join date : 2010-09-29
Age : 36
Location : essex, england
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum
|
|